Team Wreckers

4 crew members

Description:

Half-orc barbarian (sea reaver) 3 (Pathfinder RPG Ultimate
Combat 29)
CE Medium humanoid (human, orc)
Init 5; Senses darkvision 60 ft.; Perception +6
DEFENSE
AC 12, touch 9, flat-footed 11 (
3 armor, 1 Dex, –2 rage)
hp 40 each (3d12
15)
Fort 7, Ref +2, Will +4
Defensive Abilities orc ferocity
OFFENSE
Speed 30 ft.
Melee falchion +8 (2d4
7/18–20)
Ranged light crossbow 4 (1d8/19–20)
Special Attacks rage (10 rounds/day), rage powers (no escape)
TACTICS
During Combat The wrecker cutthroats wait for Vakarla to
cast haste on them, then rage and leap in among the ship’s
crew to prevent an organized defense. They gang up on
opponents, flanking when possible and slaying everyone
aboard, even those who surrender.
Morale The bloodthirsty cutthroats fight to the death.
Base Statistics When not raging, a wrecker cutthroat’s
statistics are AC 14, touch 11, flat-footed 13; hp 34; Fort +5,
Will
2; Melee falchion 6 (2d44/18–20); Str 17, Con 14;
CMB 6; Skills Climb +7, Swim +7.
STATISTICS
Str 21, Dex 13, Con 18, Int 10, Wis 12, Cha 8
Base Atk +3; CMB +8; CMD 17
Feats Improved Initiative, Power Attack
Skills Acrobatics +5 (
6 in aquatic terrain), Climb 9 (10 in
aquatic terrain), Intimidate 6, Perception +6, Survival +6
(
7 in aquatic terrain), Swim +10
SQ eyes of the storm*, marine terror*, orc blood, savage
sailor*, weapon familiarity
Gear studded leather, falchion, light crossbow with 10 bolts, 15 gp

  • See Ultimate Combat.
Bio:

Team Wreckers

Skull & Shackles (Mavrickindigo) draco